Behind The Games

Tech Art – Interview with Farley Chery

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Farley Chery is an Associate Teaching Professor at Worcester Polytechnic Institute and renowned expert in Technical Art in games. We talk about Tech Art, kinematics, and his start in research, the games industry and teaching. We also talk about https://rigsofcolor.com, a project he sponsors focused on creating diverse models, rigs, and a platform for future inclusive, interesting game design.

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Games and Studios From PAX East 2023 – Behind The Games Podcast Special

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Back from PAX with ten big highlights and a dozen more shout outs to games, studios, and publishers that caught our eye among the tons that were there. This sampling looks across a bunch of game types and styles, shows off the games, and talks about the studios too. Special thanks to John Maloney who helped produce this on the ground at PAX on the New Overlords media team. Also special hello and shout-out to Folklore, Smol Games, Inktale, and Battery Staple studios who we’ve featured or interviewed in the past. Enjoy!

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AI Helping Make Games – Interview with Ricardo Sisnett

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While AI experiments are making headlines Ricardo Sisnett and the team at modl.ai are building tools that game developers can use now to make better games. We talk with Sisnett about his journey from biz tech to Riot to AI tech. We then get into how testing with AI is happening at scale today and where things are headed next. Thanks, Sisnett!

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Creating Coreborn – Interview with Hauke Gerdes

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Coreborn! Hauke Gerdes, Co-founder and Creative Director of Blankhans, joins us to talk about their in-development multi-player, survival, building adventure game! We’ve been following their public showcase of development as the game marches to an alpha soon and a potential release this year. Thanks, Hauke!

Check out Coreborn: Nations of the Ultracore at https://coreborn.gg

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Game School, Game Law – Interview with Ross Hersemann

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For help digging into a couple topics including game school and degrees as well as gaming industry law considerations, we are joined by Ross Hersemann, Legal Counsel, Founder of Loading Law, and Adjunct Professor at DePaul University. Thanks, Ross!

Get in contact with Ross at https://www.loadinglaw.com

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Embers Adrift, A New MMO – Interview with John Gust

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A new classic-style MMORPG is an ambitious project, especially for a small indie team. We talk to John Gust, the executive producer helping lead the team on this newly launched gaming world. Thanks, John!

Check out Embers Adrift at https://www.embersadrift.com

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The Art of Elements – Interview with Devon Parsons

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One of the most eye-catching indie games at PAX West was Elements – Find The Stones. We talk with the game creator Devon Parsons about the game, how he got started, and ideas about making great games. Thanks, Devon!

Wishlist Elements on Steam at https://store.steampowered.com/app/1468110/Elements/

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Exploring Earthlock – Interview with Snowcastle Games

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Snowcastle Games started with a story that has expanded into the Earthlock series of games. We talk with founder Founder, Bendik Stang, and Marketing Lead, Nicholas Rajan about how this cohesive lore and worlds are now a platform for new games like Ikonei Island and the Earthlock RPG games. We also talk about game development in the Nordics and some indie dev community celebration that Snowcastle has been sponsoring annually through their “Advent Calendar of Games”. Thanks, Bendik and Nick!

Get Earthlock and Ikonei now at https://www.snowcastlegames.com/ and jump in on the indie games giveaways at https://www.snowcastlegames.com/adventcalendar2022!

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Indie Games In Warsaw – Behind The Games Podcast interviews Joanna Keler

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CD Projekt Red and a couple other bigger studios have spawned a growing indie games scene across Poland. Joanna Keler has been in the middle of it working on a game called Moonshine Inc. and showing it off at places like PAX West where we met. She tells us all about it and also talks about the transition from corporate business to the games industry and her work with the Women In Games International. Thanks, Joanna!

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Making Salt and Sacrifice – Interview with Ska Studios on the New Overlords Behind The Games Podcast

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Ska Studios has been ahead of the curve making stylish indie games for many years now. We talk with the studio core, James Silva and Shane Lynch, about their latest souls-like game Salt and Sacrifice, how it’s made, how they got to this point, and what might be next for gaming like this. Thanks James and Shane!

Check out Salt and Sacrifice here: https://ska-studios.com/games/salt-and-sacrifice/

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