How far would you go to make the game you are working on sound good? We interview Eduard Vaisman, the Bafta Nominated Audio Director for Far Cry at Ubisoft to find out. We talked to him about his wilderness trip seeking sounds, how the sound design was done for Far Cry 6, the difference between sound design for movies and games, and what Eduardo personally was able to bring to the story and themes of the game. This was a really fun interview to do and we hope you like it!
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